Krand's Equipment, Dwarves and Map:
Map Type: Scorching, No plants/trees/water/animals. 20 each Plump
Helmet/Pig
Tail seeds. 10 each of each other seed. 7 barrels, 1 wagon, 1 mule, 1
horse,
1 axe, 1 pick. No professional dwarves all peasants.
As you can see, this a challenge build. Now, the story!
1st Granite, 1051, Early Spring
The sun overhead burns the ground like a oven. I should never have come
with Kel Olonestil on this trip. He offered us riches and spoils beyond
imagination if we would help him rob a town or two. We started and
ended with the dwarves trade depot at Govostobul Alnis.
When we got there they had a wagon just sitting there begging to be stolen.
After I distracted the guards, Kel slipped in with the rest of the group and
stole the wagon. I escaped in the confusion caused by this and met up with them at
a stream not far from the fortress. I remember as Kel cracked the top of each barrel
his shock at their contents. Inside each cask was a few bags of seeds.. It
was funny at first. But in our mirth, we got caught unaware when the guards
struck.
We fled and they gave chase. We ended up running into this long scorched wasteland,
they didn‘t follow. We don’t have any water or food
so we can’t go back the way we came. So the group has decided we will
carve a fort out of this hellish landscape, and try to survive to see our homes
once again. Long live the keep of Thothlibash!
-Kadol Tunzat, Writer and part time bandit.
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